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		<title><![CDATA[HopZones Community - L2 Java Projects]]></title>
		<link>http://hopzones.net/forum/</link>
		<description><![CDATA[The most recent topics at HopZones Community.]]></description>
		<lastBuildDate>Fri, 03 Feb 2012 19:08:09 +0000</lastBuildDate>
		<generator>PunBB</generator>
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			<title><![CDATA[L2J Clean Interlude New Free project]]></title>
			<link>http://hopzones.net/forum/topic/1448/new/posts/</link>
			<description><![CDATA[<p>[this topic created by owner of the pack]</p><p>Hello World.</p><p>L2J Clean is a interlude project based on l2j russian private project + l2jserver</p><p><span style="color: green"><strong>Drop Protection:</strong></span></p><p>If you play at retail you know what i mean. When you kill mob/rb or something, someone can&#039;t pick up your item after some seconds.<br />[hr]</p><p><span style="color: green"><strong>AI:</strong></span></p><p>For now all AI are in .py and some ai in .java. &quot;i will make all AI in .java but not now. I need some time&quot; <img src="http://hopzones.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />[hr]</p><p><span style="color: green"><strong>Static Data:</strong></span></p><p>For now some static data are in .csv and .sql. &quot;i will make some csv and sql in .xml&quot; <img src="http://hopzones.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />[hr]</p><p><span style="color: green"><strong>Data - Python rewritting to JAVA:</strong></span></p><p>Coming Soon!<br />[hr]</p><p><span style="color: green"><strong>Olympiad:</strong></span></p><p>Retail like olympiad on interlude.. </p><p>Some Fixes:</p><ul><li><p>[li]Hero system off-like, hero you need recive on Monument of Heroes, not automatic like in other l2j servers.&nbsp; We need send Userinfo packet after player setted hero.[/li]<br />[li]Every hero weapons stats fixed.[/li]<br />[li]Every know exploits securities more, (more) than other packs [/li]<br />[li]Work like a charm and retail like.[/li]<br />[li]Wings of destiny have separated script, no like other l2j in weapons..[/li]</p></li></ul><p>[hr]</p><p><span style="color: green"><strong>MMCore:</strong></span></p><p>MMCore rework, like L2J Freya</p><p>[hr]</p><p><span style="color: green"><strong>Party Matching:</strong></span></p><p>hmm every body know, 99.9 % pack don&#039;t have this feature so what more can i say</p><p>Some Fixes:</p><ul><li><p>[li]Implement Party Matching[/li]<br />[li]Waiting room(now shows waiting players, works Whisper, Rm.Invite and other buttons).[/li]<br />[li]Cannot kick yourself from party room.[/li]<br />[li]Status update after kick/exit from room, before - then you exit you still have title &quot;Looking for party&quot;.[/li]<br />[li]Delete unneeded packet, and rework ExPartyMember.[/li]<br />[li]Chat in party Match working.[/li]</p></li></ul><p>[hr]</p><p>More Info About Pack Coming Soon.</p><p>After i will update again this topic.</p><p>if you have a question you can report it in the forum.</p><p>link : <a href="http://www.l2jclean.com">www.l2jclean.com</a></p>]]></description>
			<author><![CDATA[dummy@example.com (absolutepower)]]></author>
			<pubDate>Fri, 03 Feb 2012 19:08:09 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/1448/new/posts/</guid>
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			<title><![CDATA[[Share] Ventrilo Server & Ventrilo Client. [Max Users 100]]]></title>
			<link>http://hopzones.net/forum/topic/165/new/posts/</link>
			<description><![CDATA[<p><strong>Hello everybody i would like to share this with all of HopZones Members</strong>&nbsp; :D </p><p><strong>=== Rapidshare links ===</strong></p><p><strong>Ventrilo Client</strong> ----------------&gt; <a href="http://rapidshare.com/files/369331449/Ventrilo_Client.rar">http://rapidshare.com/files/369331449/V &#133; Client.rar</a></p><p><strong>Ventrilo Server</strong> ---------------&gt; <a href="http://rapidshare.com/files/369331649/Ventrilo_Server.rar">http://rapidshare.com/files/369331649/V &#133; Server.rar</a></p><p><strong>=== 4Shared Links ===</strong></p><p><strong>Ventrilo Client</strong> ----------------&gt; <a href="http://www.4shared.com/file/251549805/b2b85088/Ventrilo_Client.html">http://www.4shared.com/file/251549805/b &#133; lient.html</a></p><p><strong>Ventrilo Server</strong> ---------------&gt; <a href="http://www.4shared.com/file/251550508/84b9d95c/Ventrilo_Server.html">http://www.4shared.com/file/251550508/8 &#133; erver.html</a></p>]]></description>
			<author><![CDATA[dummy@example.com (mi7ko123)]]></author>
			<pubDate>Wed, 01 Feb 2012 23:31:42 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/165/new/posts/</guid>
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			<title><![CDATA[[Project] aCis - Interlude]]></title>
			<link>http://hopzones.net/forum/topic/551/new/posts/</link>
			<description><![CDATA[<p>The following topic is by <strong>Tryskell</strong> the owner of project and not me.</p><div class="css-center"><p>-----------------<br /><span class="postimg"><img src="http://i62.servimg.com/u/f62/15/92/31/17/logo12.png" alt="http://i62.servimg.com/u/f62/15/92/31/17/logo12.png" /></span></p></div><p>Hello folks,</p><p>I work since a couple of days about a new (again one ?!) IL &quot;awesome&quot; project, aCis, which is based on L2J last revision.</p><p>The presentation will be short, but should answer main questions. The project (both source and timeline) can be accessed by anyone anytime. The project won&#039;t be private, even in 2 centuries. aCis is the acronym of &quot;another Crappy interlude server&quot;. So spare me your condescendant posts about IL. If you&#039;re IL hater, just forgive to post here, and go play your &quot;aion-like&quot; game with kamalols &amp; flying ships <img src="http://hopzones.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" />.</p><p>Basically, the goal of aCis is to give back L2 to L2 : <br /></p><ul><li><p>[li]include current L2J stuff, like actual MMOcore[/li]<br />[li]correct skills[/li]<br />[li]remove stupid custom / useless configs[/li]</p></li></ul><p><span style="color: orange">The project got recurrent IL problems atm</span>, so I need testers to report them (and don&#039;t even troll saying there are bugs, I know it <img src="http://hopzones.net/forum/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />). In the same time, I will work on a &quot;big&quot; commit. I will work by &quot;chapters&quot; : zones, skills, configs, mmocore, clans... Those commits will come at low rate, but will equal 30-50 others projects commits. And will be tested.</p><p>You can find more about project / report errors in the dedicated forum <span style="color: orange">[see links below]</span>.</p><p>Use an original password if you fear scam account, for paranoids you can consult main topics without being connected.</p><p>----</p><p>Don&#039;t forget, L2JBrasil / Teon got more than 1500+ commits and more than one year of existence, and still got plenty of bugs. Don&#039;t expect to find a IL pack corrected after one week <img src="http://hopzones.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" />.</p><p>I will give a try about making only quality commits aswell. The goal isn&#039;t to collect biggest commits number, but make good commits.</p><p>----</p><p>About links (alleluia, he stopped to talk)</p><p>svn : <a href="http://subversion.assembla.com/svn/acis_project/">http://subversion.assembla.com/svn/acis_project/</a><br />timeline : <a href="http://trac.assembla.com/acis_project/timeline">http://trac.assembla.com/acis_project/timeline</a><br />browse source : <a href="http://trac.assembla.com/acis_project/browser">http://trac.assembla.com/acis_project/browser</a></p><p>wiki : <a href="http://www.assembla.com/wiki/show/acis_project">http://www.assembla.com/wiki/show/acis_project</a><br />forum : <a href="http://i-live.eu/acis/">http://i-live.eu/acis/</a><br />------------</p><p>Join on forum if you have any question or w/e and not here.</p>]]></description>
			<author><![CDATA[dummy@example.com (jasmortonn)]]></author>
			<pubDate>Mon, 23 Jan 2012 21:16:45 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/551/new/posts/</guid>
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			<title><![CDATA[L2 last]]></title>
			<link>http://hopzones.net/forum/topic/1280/new/posts/</link>
			<description><![CDATA[<p>l2 last Grand Opening 11.21.2011 at 18:00 GMT+2 <br /> its MID rate srv x70 Join us :}</p>]]></description>
			<author><![CDATA[dummy@example.com (LeoBryant)]]></author>
			<pubDate>Mon, 23 Jan 2012 17:14:53 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/1280/new/posts/</guid>
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			<title><![CDATA[Lineage2OutLook [x75]]]></title>
			<link>http://hopzones.net/forum/topic/1431/new/posts/</link>
			<description><![CDATA[<p>perfect new&nbsp; l2 server&nbsp; &nbsp;with nobugsection&nbsp; in forum .. ( WHY !? ) <br />answer : <br />no have bugs <br />i am player who play there and&nbsp; i think&nbsp; we can grow if you and your friend&nbsp; join us .... Yes i speak at You dear reader <br /> look the rates and&nbsp; go count your time&nbsp; for join : <br />RATES:<br />SP - x75<br />Party Exp - x1.5<br />Adena - x75<br />Drop - x35<br />Spoil - x35<br />Quest Reward x10<br />Quest Drop x13<br />RaidBoss Drop x20<br />SpecialBoss Drop x2</p><p>Olympiad:<br />Olympiad system Every 1 Weeks (Full Working)<br />Olympiad start 17:00 end 23:00<br />Verification time 24h</p><p>ENCHANT:<br />Enchant Max = +16<br />Enchant Safe = +4<br />Simple Enchant Rates = 58%<br />Bessed Enchant Rates = 64%</p><p>Game Specs:<br />NO Custom Items/weapons<br />Unique protection system server side &amp; client side<br />Noblesse with Caradine letter lvl 65 in shop<br />Subclass without quest<br />Buffs time : 2hour<br />Balanced Classes &amp; Skills<br />Augmentation working<br />90% Working Skills<br />Free Class Change<br />Slot Buff 28 + 6 debuff<br />Cursed Weapon System (Zariche and Akamanah)<br />Auto Learn Skills<br />TvT Event and other GM’s event’s<br />Class Auto (20,40,76 LvL Table)<br />Cardine’s Letter 65 lvl in shop !<br />Max sub class number = 3<br />Main Town Giran<br />GM-shop to B grade, with all material and recipes<br />NPC buffer<br />Working Fort’s , Clan Hall’s<br />Castle sieges<br />Mammon’s without 7signs period<br />Grand Boss respawn , gatekeeper<br />Komercion Geodata ! Full working !<br />Full worked raid/grand bosses<br />Working Wedings<br />Duel system<br />Flame of Splendor Barakiel 5h respawnas<br />Auto Registration<br />NO WIPE !!!</p><p>Server Commands:<br />Strele .Online - Online players</p><p>Offline shop work only with</p>]]></description>
			<author><![CDATA[dummy@example.com (awesa)]]></author>
			<pubDate>Sat, 21 Jan 2012 23:17:30 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/1431/new/posts/</guid>
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			<title><![CDATA[L2J C1(0.4.1)]]></title>
			<link>http://hopzones.net/forum/topic/1395/new/posts/</link>
			<description><![CDATA[<p>Hello there, i found l2j c1 server files but i didnt find the datapack, is there anybody who has it or knows where to find it? <br />I really need it, i search it for some days now. I know it&#039;s not SQL datapack but CSV. If anyone knows something please tell me.</p><p>Thanks</p>]]></description>
			<author><![CDATA[dummy@example.com (AdonAce)]]></author>
			<pubDate>Wed, 11 Jan 2012 16:16:28 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/1395/new/posts/</guid>
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			<title><![CDATA[[Share] L2J Servers Files (Little Collection) C1/C3/C4/C5/Int/Kam/Hel/]]></title>
			<link>http://hopzones.net/forum/topic/48/new/posts/</link>
			<description><![CDATA[<p>Hello! <br />Here is a collection which i would like to share. I&#039;ve collected them in the period of 1 year. It wasn&#039;t that easy! Some little bugs got fixed... testing them ... etc... you know! Anyway here are all chronicles of L2J Server from C1 to Gracia.. without C2.. (didnt find such). I have found few C1 packs and i compiled them to 1.. now the c1 is ready! Well ... have a nice downloading! Maybe someday i will post you my collection of L2OFF Server Files.. everything from C1 to Interlude (again without C2) ... these days i will search for Gracia and Kamael L2OFF files. I hope find them! (I didnt search here for them...)</p><p><a href="http://www.4shared.com/file/68458573/e23c258a/L2J_C1.html">Download L2J C1</a><br /><a href="http://www.4shared.com/file/68458605/4658a821/L2J_C3.html">Download L2J C3</a><br /><a href="http://www.4shared.com/file/68458646/bb3d3c9f/L2J_C4.html">Download L2J C4</a><br /><a href="http://www.4shared.com/file/68458667/fe0c6e8b/L2J_C5.html">Download L2J C5</a><br /><a href="http://www.4shared.com/file/68458885/841f0f23/L2J_Interlude.html">Download L2J Interlude</a> <br /><a href="http://www.4shared.com/file/68458563/fb2714cb/L2J_Kamael.html">Download L2J Kamael</a><br /><a href="http://www.4shared.com/file/68458761/16ada189/L2J_Hellbound.html">Download L2J Hellbound</a><br /><a href="http://www.4shared.com/file/68458718/20308fea/L2J_Gracia.html">Download L2J Gracia</a></p><p>All tested and working!</p>]]></description>
			<author><![CDATA[dummy@example.com (AdonAce)]]></author>
			<pubDate>Wed, 11 Jan 2012 16:14:43 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/48/new/posts/</guid>
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			<title><![CDATA[Ddos Attacks FIX]]></title>
			<link>http://hopzones.net/forum/topic/59/new/posts/</link>
			<description><![CDATA[<p>Since there seems to be a script kiddie going around and abusing A2C_PRINT<br />I&#039;ve updated my DoS Attack Fix plugin to block A2C_PRINT spam. The plugin is<br />a Valve server plugin, and does not require metamod or Sourcemod. It can be<br />loaded in the middle of a game with no noticeable load time.</p><p>Direct link:<br /><a href="http://www.zombiepanic.org/forums/showthread.php?t=13397">http://www.zombiepanic.org/forums/showt &#133; hp?t=13397</a></p><p>Both Linux and Windows binaries are included. Extract the contents of the<br />ZIP file to your addons directory.</p><p>Here is an example from the HLDS list of what the update is designed to<br />block:<br /><a href="http://screencast.com/t/JRYs3LglN">http://screencast.com/t/JRYs3LglN</a></p><p>Contents of the README file:<br />DoS Attack Fix<br />Version: 3 for TF2<br />Date: 5/1/010<br />Creator: Anonimator, Administrator Of L2jserver</p><p>This plugin blocks the denial of service attacks released into the wild<br />recently.</p><p>Console commands:<br />daf_status<br />- Returns the status of the DoS Attack Fix plugin and prints the IP address<br />of any blocked offenders<br />daf_reset<br />- Resets the banned IP list</p><p>CVARs:<br />daf_version<br />- The version of the DoS Attack Fix plugin<br />daf_enable<br />- Enables the DoS Attack Fix plugin (defaults to on)<br />daf_log<br />- Enables logging of new attackers to file (defaults to off; saves to<br />addons/daf/log.txt)<br />daf_block_alla2cprint<br />- Enables blocking of all A2C_PRINT packets (defaults to off)<br />daf_block_a2cprint_spam<br />- Enables blocking of high volumes of A2C_PRINT packets (defaults to on)<br />daf_block_a2cprint_nonprintable<br />- Enables blocking of A2C_PRINT packets with strange characters (defaults<br />to on)</p><p>Need test....</p>]]></description>
			<author><![CDATA[dummy@example.com (Rayna)]]></author>
			<pubDate>Tue, 06 Dec 2011 02:18:41 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/59/new/posts/</guid>
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			<title><![CDATA[L2J-Infinity - Free Interlude Server Project]]></title>
			<link>http://hopzones.net/forum/topic/107/new/posts/</link>
			<description><![CDATA[<p><span class="postimg"><img src="http://img5.imageshack.us/img5/8536/logoxki.png" alt="http://img5.imageshack.us/img5/8536/logoxki.png" /></span></p><p>The project named L2J-Infinity is a free Lineage 2 Interlude server pack<br />based on L2JOfficial and other known packs.</p><p>Trac:<br /><a href="http://trac6.assembla.com/L2J-Infinity">http://trac6.assembla.com/L2J-Infinity</a></p><p>Timeline:<br /><a href="http://trac6.assembla.com/L2J-Infinity/timeline">http://trac6.assembla.com/L2J-Infinity/timeline</a></p><p>SVN:<br /><a href="http://svn6.assembla.com/svn/L2J-Infinity">http://svn6.assembla.com/svn/L2J-Infinity</a></p><p>Forum:<br /><a href="http://l2j-infinity.info/">http://l2j-infinity.info/</a></p><p>Join Our Ohloh Space:<br /><span class="postimg"><img src="https://www.ohloh.net/p/L2J-Infinity/widgets/project_partner_badge.gif" alt="https://www.ohloh.net/p/L2J-Infinity/widgets/project_partner_badge.gif" /></span></p><p><a href="https://www.ohloh.net/p/L2J-Infinity?ref=WidgetProjectPartnerBadge">Here</a></p>]]></description>
			<author><![CDATA[dummy@example.com (kök erbjudande)]]></author>
			<pubDate>Mon, 05 Dec 2011 08:21:12 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/107/new/posts/</guid>
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			<title><![CDATA[[Guide For No-IP]How to make a server online...]]></title>
			<link>http://hopzones.net/forum/topic/69/new/posts/</link>
			<description><![CDATA[<p>There are two choises to make a server online....First is to use Static IP,the other is to use No-IP....(No-IP is free Cheesy)</p><p>GUIDE FOR NO-IP</p><p>1)L2FILEEDIT----&gt; Download here: <a href="http://rapidshare.com/files/80901555/FileEditC6.rar">http://rapidshare.com/files/80901555/FileEditC6.rar</a><br />2)You will need an account in <a href="http://www.msn.com">http://www.msn.com</a> or anywhere else to receive e-mail confirmation</p><p>STEPS</p><p>1)Go in this webpage--&gt; <a href="http://www.no-ip.com">http://www.no-ip.com</a><br />2)Press Sign Up Now!<br />3)Write in all fields your characteristics(Don&#039;t put wrong e-mail or fake)<br />4)In the end press I agree<br />5)Confirm your e-mail<br />6)In the list Hosts/Redirects press Add<br />7)Put carefully your name of your NO-IP in the first field(Don&#039;t change the Host Type,Let it In DNS HOST (A)<br />8)Then choose your direction example:no-ip.biz or whatever you like from those(Example:MyServer.no-ip.biz)<br />9)In the field IP ADRESS put your IP...You can find it here <a href="http://www.whatismyip.com">http://www.whatismyip.com</a>(Copy paste the number)<br />10)Then leave the other fields blank and press create Host...<br />11)Open again the webpage <a href="http://www.no-ip.com">http://www.no-ip.com</a>....and go to downloads Section<br />12)Then Select your operating system(Windows,linux,etc)<br />13)Just press download<br />14)Then go to your Server file example:MyServer/gameserver/config and open the server file...<br />15)Put your no-ip into this line ExternalHostname=myserver.no-ip.biz&lt;----example<br />16)Put again your No-IP in InternalHostname=myserver.no-ip.biz&lt;---example<br />17)Just search into the file server and find this line,after you find place your no-ip again<br />LoginHost=myserver.no-ip.biz&lt;----example<br />18)Then press save(Just Save the file)and close it...<br />19)Then go to your server file example:MyServer/login/config/and open loginserver file...<br />20)Find this line and put your-no-ip again ExternalHostname=myserver.no-ip.biz&lt;----<br />example<br />21)Do the same thing for this line in the same file<br />InternalHostname=myserver.no-ip.biz&lt;----example...Then save and close..</p><br /><p>22)Open the L2FILEEDIT and press Open and Decrypt<br />23)Open the file l2.ini from your system...<br />24)ServerAddr=myserver.no-ip.biz&lt;--example<br />25)Press save and encrypt..<br />26)In the bottom line save as,save it as ini file<br />27)Then press save...<br />28)Save it as version 413(Don&#039;t put 414 or else)<br />29)After you downloaded DUC No-IP.Press one click to check the small window and wait the sun to smile..</p><p>That was the guide for no-ip<br />Before Running your server,open the duc No-ip programme and leave it open as you play....<br />Then normally run start.bat,startgameserver.bat and startlogin.bat and you&#039;re done Wink...</p><p>Here is a video made by h3xx from ragezone : <a href="http://rapidshare.com/files/33103124/_Guide__How_to_make_no-ip_host_for_L2_Server.rar">http://rapidshare.com/files/33103124/_G &#133; Server.rar</a></p><p>(Only problem the guy who made the guide forgot the step 16)</p>]]></description>
			<author><![CDATA[dummy@example.com (rockiealba)]]></author>
			<pubDate>Thu, 24 Nov 2011 14:31:27 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/69/new/posts/</guid>
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			<title><![CDATA[http://www.l2-glory.eu/]]></title>
			<link>http://hopzones.net/forum/topic/1249/new/posts/</link>
			<description><![CDATA[<p><a href="http://www.l2-glory.eu/">http://www.l2-glory.eu/</a> FULL CORUPTED SERVER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</p>]]></description>
			<author><![CDATA[dummy@example.com (GoKuPL)]]></author>
			<pubDate>Tue, 08 Nov 2011 21:24:16 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/1249/new/posts/</guid>
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			<title><![CDATA[L2Pandora era has begin!!!!!!!!!!!]]></title>
			<link>http://hopzones.net/forum/topic/1238/new/posts/</link>
			<description><![CDATA[<div class="css-center"><p><span class="postimg"><img src="http://www.pandora.us.lt/baneris.gif" alt="http://www.pandora.us.lt/baneris.gif" /></span></p></div><div class="css-center"><p>Welcome to L2Pandora Server<br />Free Lineage 2 Interlude Private PVP Server<br />Get Ready, Invite your friends to your party for a enjoyable game!<br />Hello, open new Lineage2 Interlude server&nbsp; PVP rate, server was very carefully prepared and handled, and there came the time when we can announce our server start.<br /><strong>Server Start November 6th, Sunday, 18:00 , time zone (GMT +02:00), Lithuania, Vilnius</strong></p></div><div class="css-center"><p>Game Features</p></div><p><strong>Rates :</strong></p><p>* XP: x500<br />* SP: x500<br />* Party Xp: x1.5<br />* Party Sp: x1.5<br />* Drop Adena: x1</p><p><strong>* Enchant Rates:</strong></p><p>* Safe - 3<br />* Max Weapons - 15<br />* Max Armor - 12<br />* Simple Enchant Rates - 65%<br />* Blessed Enchant Rates - 70%</p><p>* Agument - high ls -- 45% get skill<br />* Agument - Top ls -- 50% get skill<br />* Agument - mid ls -- 40% get skill</p><p>You can get only these passive skills:<br />1. Wild Magic<br />2. Empower<br />3. Magic barier<br />4. Shield<br />5. Guidance<br />6. Might<br />7. Focus<br />8. Clarity</p><p><strong>Server NPC:</strong></p><p>* GM Shop<br />* Newbie Shop<br />* Materials Shop<br />* Buffer<br />* Pvp/Pk/Online Top Npc<br />* Rebirth Npc<br />* Agumentation Npc</p><p><strong>Features:</strong></p><p>* Max sub class level 80.<br />* Max numbers of sub class - 3.<br />* Buff time 2H.<br />* Castle sieges.<br />* Perfect Class balance<br />* Command: .online<br />* 5 Grandboss zone and 5 Raidboss zone.<br />* Custom zones<br />* Tvt event each 2h</p><p><strong>Olympiad :</strong></p><p>OLYMPIAD SYSTEM</p><p>* Weekly Olympiad Period.<br />* Hero change every Sunday when olympiad closed.<br />* Competition Period Begin 18:00 End 00:00.</p><p><strong>RAID/GRAND BOSS INFO:</strong></p><p>* Grand Boss Respawn:<br />* Queen Ant Respawn Time = 6h<br />* Orfen Respawn Time = 6h<br />* Zaken Respawn Time = 6h<br />* Core Respawn Time = 6h<br />* Baium Respawn Time = 10h<br />* Antharas Respawn Time = 10h<br />* Valakas Respawn Time = 24h<br />* Raid Boss Respawn Retail (24h).</p><p><strong>Event :</strong><br />TvT Event, now happening: 09:00,10:00,12:00,14:00,16:00,18:00,20:00,22:00,24:00,02:00,04:00,06:00 Registration main town: Giran</p><p><a href="http://www.L2Pandora.eu">Web</a> &amp; <a href="http://www.L2Pandora.eu/forum">Forum</a></p>]]></description>
			<author><![CDATA[dummy@example.com (games123)]]></author>
			<pubDate>Mon, 07 Nov 2011 21:57:01 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/1238/new/posts/</guid>
		</item>
		<item>
			<title><![CDATA[WE SEARCH GOOD GM ?]]></title>
			<link>http://hopzones.net/forum/topic/403/new/posts/</link>
			<description><![CDATA[<p>HI ALL HOPZONES USER<br />AGE:17<br />FROM:BULGARIA<br />CITY:VARNA<br />I KNOW ALL FOR JAVA SERVER I WILL BE A GOOD GM IF YOU ADD ME IN MSN IF YOU INTERESTED ADD ME djonito17@abv.bg</p>]]></description>
			<author><![CDATA[dummy@example.com (adrianjenny)]]></author>
			<pubDate>Mon, 31 Oct 2011 09:36:36 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/403/new/posts/</guid>
		</item>
		<item>
			<title><![CDATA[[Share] PvP Level System]]></title>
			<link>http://hopzones.net/forum/topic/175/new/posts/</link>
			<description><![CDATA[<p>I made this while i was bored, i haven&#039;t tested it, so if anyone can test it and reply would be really helpful.<br />What it does is rewarding players with levels from their pvps amount. I used levels from 85 to 100 but of course you can &amp; should change them.</p><p><strong>Idea=&gt; you can increase the maximum level, allow the players to level up till 85 with mobs and then from 85 to 100 with this system.</strong></p><div class="codebox"><pre><code>Index: I:/workspace/L2_GameServer/java/config/pvp.properties
===================================================================
--- I:/workspace/L2_GameServer/java/config/pvp.properties    (revision 3645)
+++ I:/workspace/L2_GameServer/java/config/pvp.properties    (working copy)
@@ -57,4 +57,39 @@
 
 # Length one stays in PvP mode after hitting a purple player (in ms)
 # Default: 60000
-PvPVsPvPTime = 60000
\ No newline at end of file
+PvPVsPvPTime = 60000
+
+# Allow pvp level system, a system which awards players with levels from their pvps
+# system is auto enabled only after level 85 &amp; 100%
+AllowPvPLevelSystem = false
+
+# Ammount for 1st level
+PvPLevelAmmount1 = 300
+# Ammount for 2nd level
+PvPLevelAmmount2 = 400
+# Ammount for 3nd level
+PvPLevelAmmount3 = 500
+# Ammount for 4th level
+PvPLevelAmmount4 = 600
+# Ammount for 5th level
+PvPLevelAmmount5 = 700
+# Ammount for 6th level
+PvPLevelAmmount6 = 800
+# Ammount for 7th level
+PvPLevelAmmount7 = 900
+# Ammount for 8th level
+PvPLevelAmmount8 = 1000
+# Ammount for 9th level
+PvPLevelAmmount9 = 1100
+# Ammount for 10th level
+PvPLevelAmmount10 = 1200
+# Ammount for 11th level
+PvPLevelAmmount11 = 1300
+# Ammount for 12th level
+PvPLevelAmmount12 = 1400
+# Ammount for 13th level
+PvPLevelAmmount13 = 1500
+# Ammount for 14th level
+PvPLevelAmmount14 = 1600
+# Ammount for 15th level
+PvPLevelAmmount15 = 2000
\ No newline at end of file
Index: I:/workspace/L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- I:/workspace/L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java    (revision 3645)
+++ I:/workspace/L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java    (working copy)
@@ -5656,6 +5656,96 @@
     }
 
     /**
+     * PvP counts as xp after level 85.
+     *
+     */
+    public void  increaseLevelFromPvPs(int pvpKills)
+    {
+        if (getLevel() &lt;= 85)
+            return;
+        {
+            if (Config.ALLOW_PVP_LEVEL_SYSTEM &amp;&amp; getLevel() &gt;= 86 &amp;&amp; getLevel() &lt; 101)
+            {
+                if ((getLevel() == 86 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT1)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT2)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT1 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 87 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT2)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT3)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT2 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 88 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT3)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT4)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT3 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 89 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT4)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT5)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT4 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 90 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT5)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT6)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT5 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 91 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT6)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT7)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT6 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 92 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT7)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT8)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT7 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 93 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT8)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT9)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT8 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 94 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT9)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT10)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT9 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 95 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT10)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT11)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT10 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 96 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT11)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT12)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT11 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 97 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT12)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT13)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT12 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 98 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT13)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT14)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT13 +&quot; pvps and leveled up!&quot;);
+                }
+                else if ((getLevel() == 99 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT14)) &amp;&amp; (pvpKills &lt; (Config.PVP_LEVEL_AMMOUNT15)))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT14 +&quot; pvps and leveled up!&quot;);
+                }
+                else if (getLevel() == 100 &amp;&amp; pvpKills &gt;= (Config.PVP_LEVEL_AMMOUNT15))
+                {
+                    addExpAndSp(Experience.LEVEL[getLevel() + 1], 0);
+                    sendMessage(&quot;You reached &quot; + Config.PVP_LEVEL_AMMOUNT15 +&quot; pvps and leveled up!&quot;);
+                }
+            }
+        }
+    }
+    
+    /**
      * Increase the pvp kills count and send the info to the player
      *
      */
@@ -5664,6 +5754,9 @@
         // Add karma to attacker and increase its PK counter
         setPvpKills(getPvpKills() + 1);
 
+        increaseLevelFromPvPs(getPvpKills());
+        broadcastUserInfo();
+        
         // Send a Server-&gt;Client UserInfo packet to attacker with its Karma and PK Counter
         sendPacket(new UserInfo(this));
         sendPacket(new ExBrExtraUserInfo(this));
Index: I:/workspace/L2_GameServer/java/net/sf/l2j/Config.java
===================================================================
--- I:/workspace/L2_GameServer/java/net/sf/l2j/Config.java    (revision 3645)
+++ I:/workspace/L2_GameServer/java/net/sf/l2j/Config.java    (working copy)
@@ -793,6 +793,24 @@
     public static String DATAPACK_VERSION;
     public static int PVP_NORMAL_TIME;
     public static int PVP_PVP_TIME;
+    public static boolean ALLOW_PVP_LEVEL_SYSTEM;
+    public static int PVP_LEVEL_AMMOUNT1;
+    public static int PVP_LEVEL_AMMOUNT2;
+    public static int PVP_LEVEL_AMMOUNT3;
+    public static int PVP_LEVEL_AMMOUNT4;
+    public static int PVP_LEVEL_AMMOUNT5;
+    public static int PVP_LEVEL_AMMOUNT6;
+    public static int PVP_LEVEL_AMMOUNT7;
+    public static int PVP_LEVEL_AMMOUNT8;
+    public static int PVP_LEVEL_AMMOUNT9;
+    public static int PVP_LEVEL_AMMOUNT10;
+    public static int PVP_LEVEL_AMMOUNT11;
+    public static int PVP_LEVEL_AMMOUNT12;
+    public static int PVP_LEVEL_AMMOUNT13;
+    public static int PVP_LEVEL_AMMOUNT14;
+    public static int PVP_LEVEL_AMMOUNT15;
     public static enum IdFactoryType
     {
         Compaction,
@@ -2454,6 +2472,24 @@
 
         else if (pName.equalsIgnoreCase(&quot;PvPVsNormalTime&quot;)) PVP_NORMAL_TIME = Integer.parseInt(pValue);
         else if (pName.equalsIgnoreCase(&quot;PvPVsPvPTime&quot;)) PVP_PVP_TIME = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;AllowPvPLevelSystem&quot;)) ALLOW_PVP_LEVEL_SYSTEM = Boolean.parseBoolean(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount1&quot;)) PVP_LEVEL_AMMOUNT1 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount2&quot;)) PVP_LEVEL_AMMOUNT2 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount3&quot;)) PVP_LEVEL_AMMOUNT3 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount4&quot;)) PVP_LEVEL_AMMOUNT4 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount5&quot;)) PVP_LEVEL_AMMOUNT5 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount6&quot;)) PVP_LEVEL_AMMOUNT6 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount7&quot;)) PVP_LEVEL_AMMOUNT7 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount8&quot;)) PVP_LEVEL_AMMOUNT8 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount9&quot;)) PVP_LEVEL_AMMOUNT9 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount10&quot;)) PVP_LEVEL_AMMOUNT10 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount11&quot;)) PVP_LEVEL_AMMOUNT11 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount12&quot;)) PVP_LEVEL_AMMOUNT12 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount13&quot;)) PVP_LEVEL_AMMOUNT13 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount14&quot;)) PVP_LEVEL_AMMOUNT14 = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase(&quot;PvPLevelAmmount15&quot;)) PVP_LEVEL_AMMOUNT15 = Integer.parseInt(pValue);
         else if (pName.equalsIgnoreCase(&quot;GlobalChat&quot;)) DEFAULT_GLOBAL_CHAT = pValue;
         else if (pName.equalsIgnoreCase(&quot;TradeChat&quot;)) DEFAULT_TRADE_CHAT = pValue;
         else if (pName.equalsIgnoreCase(&quot;GMAdminMenuStyle&quot;)) GM_ADMIN_MENU_STYLE = pValue;</code></pre></div><br /><p><strong>Note: lvl 101 means 100 &amp; 100%</strong></p>]]></description>
			<author><![CDATA[dummy@example.com (charlicbrent)]]></author>
			<pubDate>Mon, 03 Oct 2011 12:25:41 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/175/new/posts/</guid>
		</item>
		<item>
			<title><![CDATA[[Share]Color Player]]></title>
			<link>http://hopzones.net/forum/topic/172/new/posts/</link>
			<description><![CDATA[<p>Well it&#039;s the easier code i have ever made.Besides,i don&#039;t think has problem if i am gonna share it.<br />It&#039;s like a small color pvp/pk system.If i have done something wrong let me know it plz,plus that i don&#039;t know if it already shared or there is something similar.Let&#039;s see</p><div class="quotebox"><blockquote><p>Index: java/net/sf/l2j/Config.java<br />===================================================================<br />--- java/net/sf/l2j/Config.java&nbsp; &nbsp; (revision 4092)<br />+++ java/net/sf/l2j/Config.java&nbsp; &nbsp; (working copy)<br />@@ -881,6 +881,17 @@<br />&nbsp; &nbsp; &nbsp;public static boolean L2JMOD_WEDDING_SAMESEX;<br />&nbsp; &nbsp; &nbsp;public static boolean L2JMOD_WEDDING_FORMALWEAR;<br />&nbsp; &nbsp; &nbsp;public static int L2JMOD_WEDDING_DIVORCE_COSTS;<br />+&nbsp; &nbsp; <br />+&nbsp; &nbsp; public static boolean ENABLE_COLOR_PVP;<br />+&nbsp; &nbsp; public static int COLOR_PVP_100;<br />+&nbsp; &nbsp; public static int COLOR_PVP_500;<br />+&nbsp; &nbsp; public static int COLOR_PVP_1000;<br />+&nbsp; &nbsp; public static int COLOR_PVP_5000;<br />+&nbsp; &nbsp; public static boolean ENABLE_COLOR_PK;<br />+&nbsp; &nbsp; public static int COLOR_PK_100;<br />+&nbsp; &nbsp; public static int COLOR_PK_500;<br />+&nbsp; &nbsp; public static int COLOR_PK_1000;<br />+&nbsp; &nbsp; public static int COLOR_PK_5000;</p><p>&nbsp; &nbsp; &nbsp;// Packet information<br />&nbsp; &nbsp; &nbsp;/** Count the amount of packets per minute ? */<br />@@ -1858,6 +1869,17 @@<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;L2JMOD_WEDDING_SAMESEX&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; = Boolean.parseBoolean(L2JModSettings.getProperty(&quot;WeddingAllowSameSex&quot;, &quot;False&quot;));<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;L2JMOD_WEDDING_FORMALWEAR&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;= Boolean.parseBoolean(L2JModSettings.getProperty(&quot;WeddingFormalWear&quot;, &quot;True&quot;));<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;L2JMOD_WEDDING_DIVORCE_COSTS&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; = Integer.parseInt(L2JModSettings.getProperty(&quot;WeddingDivorceCosts&quot;, &quot;20&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ENABLE_COLOR_PVP = Boolean.parseBoolean(L2JModSettings.getProperty(&quot;EnableColorPvP&quot;, &quot;False&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PVP_100 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPvP&quot;, &quot;00FF00&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PVP_500 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPvP&quot;, &quot;00FF00&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PVP_1000 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPvP&quot;, &quot;00FF00&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PVP_5000 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPvP&quot;, &quot;00FF00&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ENABLE_COLOR_PK = Boolean.parseBoolean(L2JModSettings.getProperty(&quot;EnableColorPk&quot;, &quot;False&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PK_100 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPk&quot;, &quot;00FF00&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PK_500 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPk&quot;, &quot;00FF00&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PK_1000 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPk&quot;, &quot;00FF00&quot;));<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; COLOR_PK_5000 = Integer.decode(&quot;0x&quot; + L2JModSettings.getProperty(&quot;ColorPk&quot;, &quot;00FF00&quot;));</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{<br />Index: java/config/l2jmods.properties<br />===================================================================<br />--- java/config/l2jmods.properties&nbsp; &nbsp; (revision 4092)<br />+++ java/config/l2jmods.properties&nbsp; &nbsp; (working copy)<br />@@ -132,3 +132,40 @@<br /> # ex.: 1;2;3;4;5;6<br /> # no &quot;;&quot; at the start or end<br /> TvTEventDoorsCloseOpenOnStartEnd =<br />+<br />+#---------------------------------------------------------------<br />+# Color System&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; -<br />+#---------------------------------------------------------------<br />+# Enable PvP Color System?<br />+# Default: False<br />+EnableColorPvP = False<br />+<br />+#PvP Color System<br />+# Color For 100 PvP<br />+ColorPvP100 = 00FF00<br />+<br />+# Color For 500 PvP<br />+ColorPvP500 = 00FF00<br />+<br />+# Color For 1000 PvP<br />+ColorPvP1000 = 00FF00<br />+<br />+# Color For 5000 PvP<br />+ColorPvP5000 = 00FF00<br />+<br />+# Enable Pk Color System?<br />+# Default: False<br />+EnableColorPk = False<br />+<br />+#Pk Color System<br />+# Color For 100 Pk<br />+ColorPk100 = 00FF00<br />+<br />+# Color For 500 Pk<br />+ColorPk500 = 00FF00<br />+<br />+# Color For 1000 Pk<br />+ColorPk1000 = 00FF00<br />+<br />+# Color For 5000 Pk<br />+ColorPk5000 = 00FF00<br />Index: java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java<br />===================================================================<br />--- java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java&nbsp; &nbsp; (revision 4092)<br />+++ java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java&nbsp; &nbsp; (working copy)<br />@@ -174,6 +174,51 @@<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;engage(activeChar);<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;notifyPartner(activeChar,activeChar.getPartnerId());<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}<br />+&nbsp; &nbsp; &nbsp; &nbsp; <br />+&nbsp; &nbsp; &nbsp; &nbsp; // PvP Color System<br />+&nbsp; &nbsp; &nbsp; &nbsp; <br />+&nbsp; &nbsp; &nbsp; &nbsp; if (Config.ENABLE_COLOR_PVP)<br />+&nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; if (activeChar.getPvpKills()&gt;= 100)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PVP_100);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else if (activeChar.getPvpKills()&gt;= 500)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PVP_500);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else if (activeChar.getPvpKills()&gt;= 1000)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PVP_1000);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else if (activeChar.getPvpKills()&gt;= 5000)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PVP_5000);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br />+&nbsp; &nbsp; &nbsp; &nbsp; // Pk Color System<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br />+&nbsp; &nbsp; &nbsp; &nbsp; if (Config.ENABLE_COLOR_PK)<br />+&nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; if (activeChar.getPkKills()&gt;= 100)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PK_100);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else if (activeChar.getPkKills()&gt;= 500)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PK_500);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else if (activeChar.getPkKills()&gt;= 1000)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PK_1000);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else if (activeChar.getPkKills()&gt;= 5000)<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; activeChar.getAppearance().setNameColor(Config.COLOR_PK_5000);<br />+&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; }<br />+&nbsp; &nbsp; &nbsp; &nbsp; </p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (activeChar.getAllEffects() != null)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{</p></blockquote></div><p>Thanks and have nice day</p>]]></description>
			<author><![CDATA[dummy@example.com (Kathy_DelaVega)]]></author>
			<pubDate>Mon, 05 Sep 2011 18:20:10 +0000</pubDate>
			<guid>http://hopzones.net/forum/topic/172/new/posts/</guid>
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